counter
about us
 
ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library) | William Sanders, Chandima Cumaranatunge | Great detailed book
 
 


Suche books:   



 ActionScript 3.0 D...  

ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library)
William Sanders, Chandima Cumaranatunge

Adobe Dev Library, 2007 - 530 pages

average customer review:based on 10 reviews
view larger image
 for more information click here

     highly recommended  highly recommended



Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications. If you're an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need.

ActionScript 3.0 Design Patterns takes you step by step through the process, first by explaining how design patterns provide a clear road map for structuring code that actually makes OOP languages easier to learn and use. You then learn about various types of design patterns and construct small abstract examples before trying your hand at building full-fledged working applications outlined in the book. Topics in ActionScript 3.0 Design Patterns include: Key features of ActionScript 3.0 and why it became an OOP language OOP characteristics, such as classes, abstraction, inheritance, and polymorphism The benefits of using design patterns Creational patterns, including Factory and Singleton patterns Structural patterns, including Decorator, Adapter, and Composite patterns Behavioral patterns, including Command, Observer, Strategy, and State patterns Multiple design patterns, including Model-View-Controller and Symmetric Proxy designs During the course of the book, you'll work with examples of increasing complexity, such as an e-business application with service options that users can select, an interface for selecting a class of products and individual products in each class, an action game application, a video record and playback application, and many more. Whether you're coming to Flash and Flex from Java or C++, or have experience with ActionScript 2.0, ActionScript 3.0 Design Patterns will have you constructing truly elegant solutions for your Flash and Flex applications in no time.


 for more information click here


A pick for any advanced programmer's library.

College-level and specialty computer libraries covering web development will find William Sanders & Chandima Cumaranatunge's ActionScript 3.0 Design Patterns an excellent acquisition, covering common problems in Flash and Flex applications and providing developers with the tools necessary to adopt superior design patterns. From key components of ActionScript 3.0 and its characteristics to the benefits of developing both structural and behavioral patterns, ACTIONSCRIPT 3.0 is a pick for any advanced programmer's library.


Great detailed book

I bought this book when I wanted to pick up on Design Patterns in AS3 (I had little to no experience with DP in AS2), and after I read "Essential ActionScript 3.0". I bought it without reading any reviews because I like O'reilly books, but after I placed the order, I looked at the reviews, and noticed that people were favoring "Advanced ActionScript 3 with Design Patterns" (by Joey Lott and Danny Patterson) -- so I went to the closest B&N and picked it up a day before the O'reilly one arrived, so I was able to compare. I must say that I liked the O'reilly book by FAR over the other one, mostly because of the detailed and extensive examples, descriptive copy and easy-to-follow real-life samples (even though the author referred to Gnarls Barkley as a person at one point.. haha).

So - for someone like me, who knew AS3 (the books assumes you do), but wanted to get into OOP with Design Patters, this was an excellent choice. I would highly recommend it.


 for more information click here


Impressive resource on Design Patterns for ActionScript 3.0

I've been reading through O'Reilly's "ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques" by William Sanders and Chandima Cumaranatunge for the last few weeks and have to say its an incredibly useful resource.

The interesting thing is that this book approaches design patterns in the more traditional sense, not dumbing down on the object-oriented terminology. In that sense it is very approachable to those coming from a Java or C background and are looking for ActionScript 3.0 implementations of specific patterns.

Full review at: [...]


 for more information click here


Who edited this book?

The concepts in this book are great for any Actionscript developer and they thoroughly explain solutions via design patterns. I'd recommend this book to any aspiring AS3 developer.

HOWEVER, there is so many horrible mistakes in this book. While the content is awesome, it seems like the editor was plastered when he put this little job together. In Chapter 7, it is almost unbearable. Words are omitted, code is omitted, sections are re-pasted into the book often... it's utterly horrible. I keep finding myself getting upset trying to read this book because so much is left out and so much is repeated identically on the next page!!!

All in all, if you're interested in learning Design Patterns (and they are very useful) buy this book. The content is great, the editor should be fired from the universe.


 for more information click here


reviews: page 1, 2



products you might be interested in




recommendations

ActionScript 3 for Flash, Flex, and AIR
Adobe Flex/AIR/ActionScript/Flash
Teach Yourself Actionscript 3.0
multimedia and eye candy
Learn Adobe Flash




actionscript


Adobe Flash CS3 Professional Classroom in a Book
How to Cheat in Flash CS3: The art of design and animation in Adobe ...
Foundation Flash CS3 for Designers (Foundation)
Learning ActionScript 3.0: A Beginner's Guide
Essential ActionScript 3.0 (Essential) (Essential)



programming


The iPhone Developer's Cookbook: Building Applications with the ...
Cocoa(R) Programming for Mac(R) OS X (3rd Edition)
Code Complete: A Practical Handbook of Software Construction
Web Analytics: An Hour a Day
NLP: The New Technology of Achievement



techniques


SAS Survival Handbook: How to Survive in the Wild, in Any Climate, on ...
Understanding Exposure: How to Shoot Great Photographs with a Film or ...
A Sense of Urgency
The Adobe Photoshop Lightroom 2 Book for Digital Photographers ...
The Digital Photography Book



search for books
actionscript, developer, oriented, programming, techniques



Google      toavi.com    web
books
apparel
baby
beauty
books
camera photo
classical music
computers
dvd
electronics
gourmet food
health personal care
kitchen
office products
outdoor living
computer video games
popular music
software
sporting goods
tools hardware
toys-games
vhs
watches jewelry







randomly chosen


VHS: Don't Look in Basement