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LEGO MINDSTORMS NXT-G Programming Guide (Technology in Action) | James Floyd Kelly | Great Book!
 
 


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LEGO MINDSTORMS NXT-G Programming Guide (Technology in Action)
James Floyd Kelly

Apress, 2007 - 196 pages

average customer review:based on 6 reviews
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     highly recommended  highly recommended



The reader of this book will be someone looking for more detailed information on the NXT-G programming language used to program the LEGO Mindstorms NXT robotics kit.

LEGO MINDSTORMS NXT-G Programming Guide is suitable for young programmers, age 10 and up, as well as parents and teachers who want to learn the new language for themselves or be able to assist students/children with learning to properly program their robots.

Includes easy-to-follow examples for each and every programming block Provides programming techniques simple enough to be understood by young programmers, age 10 and up. Provides a test robot (with instructions) in the appendix for running the programs What youll learn Understand the basics of computer programming. Easily program your robot with the NXT-G visual programming language. See how to implement basic, intermediate, and advanced programs. Learn how to program for Moving Waiting Recording Stopping Displaying messages Sending messages Defining the duration of an activity Creating random behavior Practice with a free sample program. Who is this book for?

This book is for people new to programming (10 years old and up) or for experienced programmers new to the NXT-G programming language.




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Lego Mindstorms NXT_G Programming Guide

When it comes to wanting to do Lego Mindstorm NXT-G, this is the first book you should get. The book shows the reader what different blocks are and how they work. The book also reads in terms that middle school students can understand and follow. Programming is the most difficult item that you have to do with a roboit. This book shows is a great resource for people that are in to lego roboits.


Great Book!

We bought this book for our nine year old son who had recently received the Mindstorms NXT for Christmas. He could not put the book down - read it from cover to cover and thinks it is a great book. Highly recommend.


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The Best, Most Complete Guide to NXT-G

There's no other book out there that covers the NXT-G programming language. Jim Kelly covers the subject thoroughly, in a clear, friendly and encouraging style.

The book not only covers NXT-G, it's also a primer on what programming is and how it works. With this book, teachers, students and beginners will have everything they need to understand how NXT-G works and how to use it. Advanced users will learn a thing or two as well, particularly with respect to some of the lesser known blocks within the NXT-G program.



Great resource for NXT-G programming

This book covers a lot of ground on NXT-G programming and is a must have resource for anyone serious about programming in NXT-G as the on line help included with the NXT set is not adequate.
As a professional programmer and a robotics hobbyist, I would recommend that anyone wanting to bring out the full potential of their NXT creations move to a text based language like Robot-C instead. While NXT-G is good for simple programs, it is just to difficult to create anything of any complexity as the graphical elements and all those connecting lines distract you from what you are trying to accomplish.
I am giving this book 5 stars because it does well at what it is, a reference / guide to the NXT-G programming language. It is NXT-G itself that I would only give 2 stars.


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reviews: page 1, 2



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