Processing: Creative Coding and Computational Art (Foundation) | Ira Greenberg | Inspiring and thorough.
books:
Processing: Creati...
Processing: Creative Coding and Computational Art (Foundation)
Ira Greenberg
friends of ED
, 2007 - 840 pages
average customer review:
based on 6 reviews
view larger image
for more information click here
highly recommended
Create code
art
, visualizations, and interactive applications with this powerful yet simple computer language and programming environment Learn how to code 2D and 3D animation, pixel-level imaging, motion effects, and physics simulations Take a
creative
and fun approach to learning creative computer programming If you're interested in creating cutting-edge code-based art and animations, you've come to the right place!
Processing
(available at www.processing.org) is a revolutionary open source programming language and environment designed to bridge the gap between programming and art, allowing non-programmers to learn programming fundamentals as easily as possible, and empowering anyone to produce beautiful creations using math patterns. With the software freely available, Processing provides an accessible alternative to using Flash for creative
coding
and
computational
artboth on and off the Web. This book is written especially for artists, designers, and other creative professionals and students exploring code art, graphics programming, and computational aesthetics. The book provides a solid and comprehensive
foundation
in programming, including object-oriented principles, and introduces you to the easy-to-grasp Processing language, so no previous coding experience is necessary. The book then goes through using Processing to code lines, curves, shapes, and motion, continuing to the point where you'll have mastered Processing and can really start to unleash your creativity with realistic physics, interactivity, and 3D! In the final chapter, you'll even learn how to extend your Processing skills by working directly with the powerful Java programming languagethe language Processing itself is built with. You'll learn: The fundamentals of creative computer programming?from procedural programming, to object-oriented programming, to pure Java programming How to virtually draw, paint, and sculpt using computer code and clearly explained mathematical concepts 2D and 3D programming techniques, motion design, and cool graphics effects How to code your own pixel-level imaging effects, such as image contrast, color saturation, custom gradients and more Advanced animation techniques, including realistic physics and artificial life simulation Summary of Contents PART ONE: THEORY OF PROCESSING AND COMPUTATIONAL ART Chapter 1: Code Art Chapter 2: Creative Coding Chapter 3: Code Grammar 101 Chapter 4: Computer Graphics, the Fun, Easy Way Chapter 5: The Processing Environment PART TWO: PUTTING THEORY INTO PRACTICE Chapter 6: Lines Chapter 7: Curves Chapter 8: Object-Oriented Programming Chapter 9: Shapes Chapter 10: Color and Imaging Chapter 11: Motion Chapter 12: Interactivity Chapter 13: 3D Chapter 14: 3D Rendering in Java Mode PART THREE: REFERENCE Appendix A: Processing Language API Appendix B: Math Reference Appendix C: Integrating Processing within Java
for more information click here
Great introduction to programming for creative types
I teach Flash Actionscript at an
Art
College in Pasadena, and I am sometimes asked by my students for a good book to introduce them to programming fundamentals. Until I encountered this book, I was at a loss to find a good one, because so many programming books assume the reader already knows the fundamentals, and don't take the
creative
personality into account.
This is the book I was looking for. It's not about actionscript, but that doesn't matter, as
Processing
is an even better choice as a first programming language for creative people. Once you learn the fundamentals of programming, learning things like Flash actionscript becomes much easier.
The thing I like about this book is that it concentrates on making computer art, it has good tutorials on basic computer programming, computer graphics concepts, and it understands that its core audience is likely to be math phobic (due to the horrible math experiences so many of us have had in schools).
If there's a flaw, it's that the author is a little to anxious to share some extremely advanced scripts a little too early in the book. First time readers should skip over this stuff, because much simpler stuff is on the way. The book will reward skipping around and rereading. I also recommend getting another book on the same subject, such as the Reas and Fry processing book, and perhaps one of John Maeda's books.
for more information click here
Inspiring and thorough.
I picked this book up on impulse while about halfway thru the other book "
Processing
: A Handbook for Visual Designers and
Art
ists". They seemed like books that were too similar, but they are not. This book is aimed more at the individual, whereas the other seems to be aimed more at a classroom (yet is also an excellent book). The amount of exercises and experiments is massive. The book opens up assuming you have never touched a computer language before, however it's easy to jump ahead if you have experience. The book is also hardcover, making it a nice object to hold and read. As the book progresses, it becomes more of an encyclopedia than a tutorial, therefore should stay useful for years to come. As a former artist-tuned-web developer, Processing has saved my life from mundane
coding
, and this book provided much of the inspiration. I have also recommended this book to non-artistic coders looking to expand their graphic and artistic skills.
for more information click here
libera la creatividad
Processing
es una herramienta de código creativo, todavía no lo he terminado de leer, pero hasta donde he leído, promete ser la guía básico para los novatos como yo.
Great book for advanced programmers as well
I have purchased literally hundreds of books from Amazon, this is the first one I felt compelled enough to write a quick review on.
I have been developing software for over 25 years, I am also formally trained as an
art
ist. I discovered
Processing
a few months back, and it has been an incredible find. I wanted to learn as much as I could, so I started buying some books.
I was concerned that since I already understood all of the fundamental and advanced programming concepts that I would find the book trivial and just a re-hash of what I already knew. I was mistaken, and I am so glad I took a chance and purchased this. The author does a great job of weaving in personal anecdotes, historical context (in both programming and art) and an fresh look at many of the abstracts used in modern day programming that I found it at once refreshing, insightful, and informative. I actually thought about some of the paradigms I am familiar with from a new perpsective.
I highly recommend this book to both novices and experts alike - it provides a great context for learning programming and Processing specifically. It is also very well written in a conversational format that makes it immensely more approachable (and entertaining) than many of the other more engineering focused texts.
for more information click here
Great book about Processing and a lot of concepts of programming
I received this book a few days ago and i have not finish yet, but everything i have read is very clear, easy to follow and with a lot of examples that works.
Is my first book about
Processing
, Im a actionscripter and here i found many interesting concepts, formulas, procedures that can help, not only in processing, just in a lot of languages that we could make
art
istic things.
If this book is an alternative for novices? i guess it is. Maybe in the firts reading people who have not any knowledge about programming it could be hard to follow, but i guess in the second or third lecture will became in a very good programmer. For people who have a knowledge it will be a very interesting travel to be a better programmer.
for more information click here
reviews
:
page 1
,
2
products you might be interested in
recommendations
Programming Languages Part 2 - Obscure Languages
The Evolution of Java
Processing Books
computational
An Introduction to Systems Biology: Design Principles of Biological ...
Communities of Practice: Learning, Meaning, and Identity
The Annotated Turing: A Guided Tour Through Alan Turing's Historic ...
Processing: Creative Coding and Computational Art (Foundation)
Bioinformatics For Dummies (For Dummies (Math & Science))
processing
The Numerati
The Out-of-Sync Child Has Fun, Revised Edition: Activities for Kids ...
CISSP Certification All-in-One Exam Guide, 4th Ed. (All-in-One)
The Out-of-Sync Child: Recognizing and Coping with Sensory Processing ...
Web Analytics: An Hour a Day
foundation
Nutrition and Physical Degeneration
A Foreign Policy of Freedom: Peace, Commerce, and Honest Friendship
A Course in Miracles
Windows Presentation Foundation Unleashed (WPF) (Unleashed)
Where There Is No Doctor: A Village Health Care Handbook
search for books
creative coding
,
coding
,
computational
,
creative
,
foundation
,
processing
toavi.com
web
randomly chosen
kitchen:
Jessie Steele Ava Bib Apron, Brown and Pink Polka Dot
Home
Sitemap I
Sitemap II